The Hadozee appeared in The Astral Adventurer’s Guide–the player options and campaign setting book from the Spelljammer: Adventures in Space anthology released on August 16. These flying monkey-like humanoids first appeared in Dungeons and Dragons 40 years ago as sea-faring peoples, but took to the stars in this new 5th Edition sourcebook.
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However, Dungeons and Dragons blundered in the depiction of the Hadozee in the new Spelljammer: Adventures in Space books. The new history for the Hadozee had them as a race of primates who were discovered by a group of wizards and magically uplifted for the purpose of selling them as slaves. The Hadozee eventually rebelled against the wizards with the help of the wizards’ apprentices, granting them their freedom. A simian humanoid race is not intrinsically racist, but when combined with a slave narrative–as well as artwork that hearkened back to the minstrel shows of the 19th and early 20th century–it left a sour taste in the mouths of many fans.
Outcry rose over the course of the weeks following the books’ release, leading to a public apology from Wizards of the Coast. In the statement, it apologized for allowing the racist tropes to make it past vetting and into print. Effective immediately, Dungeons and Dragons has pulled the slave narrative from the Hadozee backstory and much of the artwork from its digital products on D&D Beyond, and will be updating the entries in all future reprints of the Dungeons and Dragons books. It also promised to take further steps after internal examination, but did not give details as to what that would look like yet.
Many players are happy to see Wizards of the Coast responding to the incident. Dungeons and Dragons began in a very different era, and has unfortunately clung to many harmful stereotypes in its history. Though the process is slow, it is good that Dungeons and Dragons is trying to make itself more welcoming and inclusive for everyone.
However, many believe Wizards of the Coast is not acting swiftly enough. Other TTRPG companies, like Pathfinder’s Paizo, excel in the realms of inclusivity and sensitivity. If Dungeons and Dragons is to keep up with its competitors, it must make good on its promises and prevent similar blunders from occurring again.
One Dungeons and Dragons is in development.
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